Armor Class
15
Hit Points
2
(1d4)
Speed
50 ft.
STR
1
(-5)
DEX
18
(+4)
CON
10
(+0)
INT
13
(+1)
WIS
14
(+2)
CHA
11
(+0)
Senses
Darkvision 120 ft, Passive Perception 10
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Variable Illumination. The Wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action.
Ephemeral. The will-o'-wisp can't wear or carry anything.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shock. Melee Spell Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 lightning damage.
Comments