Large Monstrosity (Devil), Lawful Evil
Armor Class 18 (natural armor)
Hit Points 160 (10d10 + 50)
Speed 60 ft., Climb 40 ft. Using the saws for traction the creature can scale nearly any vertical service.
STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +7, CON +6
Skills Acrobatics +12, Survival +16
Damage Immunities Slashing; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Deafened, Grappled
Senses Blindsight 60ft , Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Rev up (Avoidance). If the ChainSaw Devil is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

 Saw Spin. The ChainSaw Devil has multiple saws spinning in almost every direction, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. When the Saw Devil must use a bonus action to restart the engine. This trait is also disrupted while the Chainsaw Devil is incapacitated or has it's speed reduced to  0

Actions

Multiattack. The ChainSaw Devil  makes Three Attacks, two attacks with its ChainSaw arms. And One with the Head or Tail blades. 

Chain Saw arms . Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (3d8+6) Slashing damage.

Head Chain Saw . Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (5d6+6) Slashing damage 

Tail Chain Saw . Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 8 (3d10+5) Slashing damage 

Legendary Actions

Chainsaw Devil has 3 Legendary Actions, that recharge at the start of each of the devils turns. 

You can chose to expend 1 Legendary Action to use the Tail Saw attack. 

You can chose to expend 1 Legendary Action to utilize the saws to move 30 ft. This movement does not provoke an attack of opportunity.

You can chose to expend 2 Legendary Action to use the Head Chain Saw attack. 

Head Chain Saw . Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (5d6+6) Slashing damage plus 6 (3d8) Slashing damage.

Tail Chain Saw . Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 8 (3d10+5) Slashing damage plus 5 (3d8) Slashing damage.

Monster Tags: Devil

Habitat: ForestUrban

Sithis_The_Listener

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