Super Strength. B2's had the ability to lift upwards of 300 lbs.
Independent. B2's have are independent of central computers which allows them to be semi-creative in battle situations.
Receive Commands. As not being connected to a central computer the B2's need direct commands from an organic commander or a tactical droid.
Single Wrist Blaster. B2's shoot a semi accurate laser out of wrist mounted blasters.
Single Wrist Blaster. -1 to hit, range 10/40 ft., 1 target. Hit: 1d6 + 2 Fire Damage.
Duo Wrist Blasters. B2's shoot rapid consistent shots at the enemy location. Shooting 10 shots per turn.
Duo Wrist Blaster. -2 to hit, range 10/40 ft., 4 targets. 2d6 + 4 Fire Damage.
Strike Shot. If an enemy is within melee range of the B2 it will strike with it's fist and fire a wrist mounted laser on contact.
Strike Shot. +1 to hit, range 5 ft., 1 target. Hit: 2d4 + 2 Fire Damage.
Carry. The B2 can pickup any creature that a Battle Droid (BD1) has arrested and can carry up to two medium sized humanoids and one large humanoid. Target can escape with a Strength check of 17, on a failed save target remains incapacitated. On a successful save target escapes.
Area of Awareness. If a creature gets within 5 ft., of the B2 the B2 can use a reaction to target the creature with Strike Shot.
Description
A large metal droid with silver colored skin. It's head is on it's chest with large red glowing slits for eyes.
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