Large Aberration, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft., Climb 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws STR +6, DEX +3
Skills Perception +3, Stealth +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 10 ft, Darkvision 100 ft, Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The deviant has advantage on Wisdom (Perception) checks that rely on smell.

Deviant Resistance. The deviant has advantage on saving throws against being poisoned, charmed, frightened, or knocked prone. 

Pack Tactics. The deviant has advantage on an attack roll against a creature if at least one of the deviant's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The deviant makes three melee attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 2 (1d4) poison damage.

Description

Ursus deviants are deviants that take the form of bear-like beasts. They are suprisingly stealthy for their strength and size, and have a powerful bite. They take an amount of joy to and seem to have fun hunting down humanoids in populated areas. They won't hesitate to smash through anything in their way to get to their prey.

Habitat: CoastalGrasslandHillMountain

Dragonekillax2

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