Armor Class
15
Metal Skin
Hit Points
25
(3d10 + 6)
Speed
60 ft.
STR
18
(+4)
DEX
12
(+1)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
STR +6, WIS +1
Damage Vulnerabilities
Lightning
Damage Resistances
Acid, Bludgeoning, Force, Necrotic, Piercing, Slashing
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Primordial
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Warforged Warhorse. The mechanical beast has wheels with treads instead of hooves, so it is unaffected by difficult terrain, but unable to swim or use stairs.
Heart of Chaos. Whenever the mechanical beast is destroyed by an enemy in combat, make a chaos roll with disadvantage.
Actions
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Reactions
Ram (Reaction). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Comments