Armor Class 15 natural armor
Hit Points 45 (8d10)
Speed 25 ft., Burrow 10 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
4 (-3)
Skills Athletics +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the rhinoceros moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) piercing damage.

Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Description

Giant space hamsters are cute, plant-eating rodents as big as brown bears. Armour-plated Great Horned variants are furless and have rhino-like hide. They're much tougher than the normal Giant Space Hamster but no smarter. They tend to avoid other creatures, but are fiercely territorial and will fight to the death when threatened. They can also be trained to serve as mounts and beasts of burden.


Space Hamsters

Space hamsters resemble their terrestrial kin, both in their appearance and general demeanour, and they come in a variety of colours and variants.

nathanhippydnd

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