Large Elemental, Any Lawful Alignment
Armor Class 18
Hit Points 160 (10d12 + 40)
Speed 65 ft., fly 70ft
STR
12 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
1 (-5)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws CON +6, WIS +5, CHA +6
Skills Arcana +24
Damage Vulnerabilities Psychic
Damage Immunities Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Blinded, Deafened, Paralyzed
Senses Truesight, Passive Perception 10
Languages Telepathy morse code
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Prickling skin: any melee attack sends a bolt of electricity dealing 15 (4d5+2) lightning damage

The Azeroth is a 9th-level spellcaster. Its spellcasting ability is 15 (spell save DC 12, +6 to hit with spell attacks). The Azeroth has the following wizard spells prepared:
Cantrips (at will): shocking grasp, Lightning Lure
1st level (6 slots): Chaos Bolt 

2nd level (5 slots): Dragon's Breath

3rd level (5 slots): Elemental Weapon, Lightning Bolt

4th level (4 slots): Storm Sphere

6th level (2 slots): Chain Lightning

9th level (1 slot): Storm of Vengeance

Actions

Thundering slap: +5 to hit, reach 15 ft., 1 target. Hit: 35 (5d6 + 4) lightning damage.

Lightning tail: +5 to hit, range 20 ft., 4 targets. Hit: 20 (4d10 + 8) lightning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Misc CreatureElementalbeast companion

Habitat: Mountain

Bloody_Star

Comments

Posts Quoted:
Reply
Clear All Quotes