Legendary Resistance (1/Day): Whenever Big Bertha fails an ability check, it can choose to succeed instead.
Charge. If Big Bertha runs at least 20 feet toward a target before ramming it, Big Bertha may cause the target to make a DC 15 strength saving throw or fall prone.
Cute and Fluffy. Big Bertha is cute and fluffy, giving her advantage on persuasion checks against anything alive, since only the dead can't be charmed by such a cutie.
Sure-Footed. Big Bertha has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Ironhide. Big Bertha has an impenetrable wool coat which is immune to bludgeoning, piercing, and slashing damage.
Bee Costume. Big Bertha is wearing an adorable bee costume that gives her the following abilities (all of these are already included in the stat sheet):
- She gains a fly speed of 20ft, while flying she can only go 10ft off the ground.
- She gains a +1 to AC
- She gains a stinger attack that can be used at both melee and ranged.
- She gains resistance to poison damage and has advantage against the poisoned condition.
Multiattack. Big Bertha makes one ram, two hove attacks, one bite attack, and one stinger. If it moves 10ft towards the target it can also make a roll attack.
Ram. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.
Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) bludgeoning damage
Bite. Melee Weapon attack: +8 to hit, reach 5ft., one target. Hit: 9 (2d4+4) bludgeoning damage.
Roll. Melee Weapon attack: +8 to hit, rolls up to 30ft at a target. Hit: 18 (4d6+4) bludgeoning damage. This attack does not provoke attacks of opportunity.
Stinger. Melee Weapon attack: +8 to hit, reach 5ft., one target. Hit: 8 (1d8+4) piercing damage. On a hit, target must make a DC 15 constitution saving throw or take 13 (2d12) poison damage.
Ranged Stinger. Ranged Weapon attack: +7 to hit, three targets within 30ft. Hit: 7 (1d8+3) piercing damage. On a hit, target must make a DC 15 constitution saving throw or take 13 (2d12) poison damage.
Big Bertha can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Big Bertha regains spent legendary actions at the start of its turn.
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