Tiny Ooze, Neutral Evil
Armor Class 10000
Hit Points 100000 (1000000d20)
Speed
STR
10 (+0)
DEX
30 (+10)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages all of them
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

Action Name. slip.

Action Melee Attack. Melee Weapon Attack: +d20, 3 to hit, reach 69 ft., human target. Hit: 12 (10d# + #) [kenetik] damage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

if you don't commit 69 after dropping the soap once a month than it becomes a live until you commit 69. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

allenthekhajiit

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