Rage. the cat person can rage as a bonus action three times a day when it rage is it gets +2 to damage went it's axe and dagger of power.
Action Name. Enter the description for your action.
Axe. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 11 (1d10 +5) slashing damage.
Dagger of power. RangedWeapon Attack: +8 to hit, range 40/70 ft., 1 target. Hit: 10 (1dd8 +5 ) piecing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
It's an old race forgotten by time even if they look like a cat on two legs don't be fooled by thar look they are mean to thar core and they well not beaten eye be four taken your gold.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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