Large Beast, Any Good Alignment
Armor Class 15 natural armor
Hit Points 64 (6d20 + 19)
Speed 30 ft., Climb 20 ft.
STR
19 (+4)
DEX
18 (+4)
CON
15 (+2)
INT
16 (+3)
WIS
16 (+3)
CHA
5 (-3)
Saving Throws STR +6, DEX +6
Skills Stealth +5, Survival +5
Damage Vulnerabilities Bludgeoning
Condition Immunities Charmed, Exhaustion
Senses Blindsight, Darkvision, Tremorsense, Passive Perception 15
Languages Hook Horror They can only speak this language.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pounce. If the arsonoraptor moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the yorostroraptor can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Multiattack. The arsonoraptor does 4 attacks. 2 with its bite and 2 with its claws.

Fire Breath (Recharge 5-6). The arsonoraptor exhales a blast of flames in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one

 

Description

Do you want an Arsonoraptor? Combine the patience and cunning of the Terrestriraptor with the hunting skills of the Aquaraptor, and also include the goodness and interest of the Yorostroraptor and fire breathing. Also give it telepahty.

Habitat: DesertMountain

MadameRubyTheFirst

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