Armor Class
15
leather armor
Hit Points
7
(2d6)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +6
Condition Immunities
Grappled
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Actions
Spear. +2 to hit, 1d6 piercing damage, ranged, versatile, range 10ft, throwable (20/60)
Backup call. Beetleback Chief can use an action to call for backup from 2 underling goblins, can only be done if Grenzo Dungeon Warden is taken downed in battle.
Mounted Combatant. Sits on a beetle mount, while mounted his speed is increased by 15ft. His AC is increased by 2 whilw mounted.
Bonus Actions
Dismount. Beetleback Chief can use a bonus action to dismount the beetle reducing his speed by 15ft and reducing his AC by 2.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
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