Medium Construct, Neutral
Armor Class 12 Natural
Hit Points 45 (6d8 + 18)
Speed
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Damage Immunities Poison, Psychic
Senses Blindsight 30, Passive Perception 6
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Animated. The bookshelf is magically animated and can move on its own. It can't be knocked prone.

Actions

Actions:

  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) bludgeoning damage.

  • Bookshelf Barrage. Ranged Weapon Attack: +6 to hit, range 20 ft., one target. Hit: 6 (1d6 + 4) bludgeoning damage. The target must also make a DC 12 Dexterity saving throw or be knocked prone.

  • Dust Cloud (1/day). The bookshelf creates a cloud of dust that fills a 20-foot radius sphere centered on it. Creatures within the cloud must make a DC 12 Constitution saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

The Animated Bookshelf is a magical construct, brought to life by powerful enchantments and bound to the will of its creator. It appears as a normal bookshelf, filled with various books and scrolls, but upon closer inspection, one can see that it is imbued with a strange energy. The books seem to shift and move on their own, as if they were alive. The shelves themselves appear to be made of an ancient, dark wood that seems to absorb light. The bookshelf stands at around 6 feet tall and 4 feet wide, and it is able to move on its own accord, shuffling and rearranging its books to defend itself or its creator. It also have the ability to animate the books which it can throw as projectiles, they are enchanted to cause damage upon impact.

DM_Helios

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