Rock Solid
When someone hits an unarmed strike against this construct, they also damage themselves for the same damage. Also, when making piercing and slashing attacks, roll a d100. If it is a 5 a lower then it breaks. However, pickaxes deal double damage and ignore resistances.
Always Ready.
Goes first on initiative
Legendary Trait. Never Give Up.
Once per long rest, when this construct falls apart (dies) it can piece itself back together at half health. It regains 2 Stone's Endurance charges. This can be done 3 times. On the first time it happens, the core becomes visible
Legendary Trait. The Core
When someone hits the core, this construct must make a dc 15 con save that increases by 5 each time. On a failed save or when it comes back 3 times, the construct dies for good and summons 3 Mini Stone Guardians as a last ditch effort.
Ground break. Grabs a large piece of rock out of the ground. Perform Boulder toss
Action Melee Attack. Melee Weapon Attack: +16 to hit, reach 40 ft., 1 target. Hit: 30 (3d12 + 10) [slashing] damage. Deals an extra 1d12 force damage upon a failed dc 15 DEX save, half if succeeded.
Action Ranged Attack. Boulder Toss: +10 to hit, range 0/200 ft., varying target count . Hit: 35 (5d8 + 10) [bludgeoning] damage. On a failed dc 18 dex save make a dc 21 con save to not be stunned for 1 round. On a successful dex save take half damage. This attack hits anyone in a 5 foot radius
Stone's Endurance. While receiving damage, it can take 1d12+10 less then it would normally. This can be done 5 times a long rest
Description
These millennia old beings live only to protect. Once they have sorted the threat, they return to a lifeless statue. These are classically found in tombs from thousands of years ago and are quite rare as the only people who learnt how to make them didn't tell anyone and left any blueprints or notes guarded by these constructs. They never disobey orders and do whatever they can to ensure the safety of their creator's belongings. However, they have varying personalities based on how they were ordered to be like. Some merciful, some ruthless. But whatever they are like, they will not be happy to see you and will try to stop you.
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Posted Jun 4, 2019One quick question if anyone can answer, I am going to host a 1 shot with a party of 5 players. What level should they be in order to defeat this construct?