Huge Swarm of Tiny plants, Chaotic Neutral
Armor Class 11 Natural Armor
Hit Points 101 (10d10 + 50)
Speed 15 ft.
STR
20 (+5)
DEX
16 (+3)
CON
8 (-1)
INT
8 (-1)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws DEX +6, WIS +4
Skills Acrobatics +5
Damage Vulnerabilities Fire
Senses Blindsight 60 ft., Passive Perception 11
Languages Common, Primordial
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Prickly: Any creature who hits the Cactuar Needler Swarm with a melee attack takes 4 (1d6) piercing damage each time they attack.

Spiny Embrace: The Cactuar Needler Swarm can move through another creatures space without issue. The first time they do so in a round, that creature takes 1d6 piercing damage for every 5 feet the Cactuar Needler Swarm moves through their space. 

Additionally, the space the Cactuar Needler Swarm occupies is considered difficult terrain. a creature takes 1d6 piercing damage for every 5 feet they move through the Cactuar Needler Swarm 

Regeneration: The Cactuar Needler Swarm regains 10 hp at the start of its turn unless it has taken fire damage in the last round and is conscious. 

Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny Cactuar Needler. The swarm can't regain Hit Points or gain temporary Hit Points.

Actions

Prickly Assault: The Cactuar Needler Swarm makes a poke attack against all other creatures sharing its space.

Poke. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d4 + 3) piercing damage. or 5 (1d4 +3) if the swarm is below half health.

 

World_TNT

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