Large Dragon, Neutral
Armor Class 18 Natural
Hit Points 185 (9d20 + 5)
Speed 60 ft., Burrow 30 ft., Climb 60 ft., Swim 10 ft., Fly 80 ft. (out of the Draconic creations) these Dragons are the only Dragons that can obtain flight
STR
19 (+4)
DEX
17 (+3)
CON
26 (+8)
INT
15 (+2)
WIS
13 (+1)
CHA
18 (+4)
Saving Throws STR +10, CON +14
Damage Vulnerabilities Acid, Bludgeoning, Fire, Thunder
Damage Resistances Force, Lightning
Damage Immunities Cold, Piercing, Poison
Senses Tremorsense, Passive Perception 15
Languages Draconic, Ice Toad
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Actions

Bite: +4 to hit, reach 10 ft., 2 target. Hit: 10 (1d8 + 2) Bleeding damage.

Cold Breath Attack: +5 to hit, Range 10/60 ft, 6 ft. wide Cone. Hit: 15 (1d12 + 3) Cold Damage

Legendary Actions

Bellow: The Arctic Dragon takes an action to roar into the air, causing anybody within 30 ft. of it to roll a Strength Saving Throw. Upon success, the player takes 1d4 Force Damage. Upon Failure, the player takes 1d8 Force Damage and gets blown 20 feet back

Snowstorm: The Arctic Dragons down in the Arctic Plains flap their wings vibrantly, causing snow to fly around. Players within 40 ft. of the Dragon must make a Dexterity Saving Throw. Upon Success, the player avoids and/or escapes the Snowstorm. Upon Failure, the player takes 1d8 Cold Damage and becomes Petrified.

Avalanche: The Arctic Dragon roars out in the mountains, causing snow and rocks to fall. Players below this take 1d12 Cold Damage and get knocked Prone

Description

Arctic Dragons

Arctic Dragons have white scales and grey undersides. Arctics have wings and have a flight speed of 60 ft. and take shelter high in mountains or in really low temperatures. Their Cold Breath Attack looks like they are shooting frosty air from their mouth, in a spread sort of way. Arctics are smaller than the other two Dragons (Coastal and Desert)

Lair and Lair Actions

Arctic Dragons live high in the mountains or far in the Arctic plains, but usually in caves or burrows

Lair Actions

On initiative count 20 or above, the Arctic Dragon takes a lair action to cause one of the following effects; the Arctic Dragon can’t use the same effect two rounds in a row:

  • (Mountains) Players are at Disadvantage on Dexterity
  • (Arctic) Players take 1d4 Cold Damage every two rounds starting on round 1

Regional Effects

The region containing a legendary Arctic Dragon’s lair is Snowed Over, which creates one or more of the following effects:

  • On each of the Players' turns (not including Bonus Actions or Reactions), the Player must roll a Constitution Saving Throw. If Failed, the Player takes 1d8 Cold Damage
  • On each of the Players' turns (not including Bonus Actions or Reactions), The Player must roll a Dexterity Saving Throw. If Failed, the Player is Frozen/Petrified for that turn

If the Arctic Dragon dies, these effects fade over immediately

Previous Versions

Name Date Modified Views Adds Version Actions
4/26/2019 7:24:38 PM
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1
2
Coming Soon

Habitat: ArcticMountain

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