Tiny Fey, Chaotic Good
Armor Class 15 Natural
Hit Points 2 (1d4)
Speed 10 ft., Fly 40 ft.
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
18 (+4)
Skills Perception +3, Stealth +6
Condition Immunities Charmed
Senses Passive Perception 13
Languages Common, Elvish, Sylvan
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Fright Sight. The Piskie touches a creature and magically knows the creature's fears. If the target fails a DC 15 Charisma saving throw, the Piskie also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The Piskie magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the Piskie wears or carries is invisible with it.

Innate Spellcasting. Piskies can cast the following spells, using Charisma as their spellcasting ability. (DC 15)

  • (At will): Minor Illusion, Silent Image.
  • (3/day): Charm Person, Phantasmal Force.

Description

The Cornish Piskie is an illusive and crafty Fey, most commonly found in deep forests and seaside caves. They resemble tiny humanoids of slight and slim stature, with disproportionately large heads, hands, and feet. They are often found wearing clothes made of natural fibers and leaves, but just as often wearing nothing. 

More nefarious in their tricks than other small Fey, Piskies are known to play sometimes dangerous pranks on people straying into the wilds, and delight in getting interlopers hopelessly lost, or sending them running terrified from the woods. 

Piskies are however a benevolent race in general, and will often help out animals or children in distress. 

Habitat: Forest

Valtiel