Spellcasting. Creek is an 8th-level spellcaster. Its spellcasting ability is wisdom (spell save DC 16, +8 to hit with spell attacks). Creek has following druid spells prepared:
Cantrips (at will): [druidcraft], [guidance], [produce flame]
1st level (7 slots): [cure wounds], [detect magic], [faerie fire]
3rd level (5 slots): [conjure animals]
wild shape: you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Max CR 2
As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can’t use it again until you finish a short or long rest.
When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.
Absorb elements: at the cost of a 1st level spell slot, Creek can half incoming eventual damage to himself.
Description
Creek is a wild Firbolg from the Creek. his priorities are as follows: protect and preserve nature, protect and preserve the Creek, find and empower a new guardian over nature to replace the dead god in the crown. He is not loyal to the crown, but may be to his friends.
Previous Versions
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1/20/2023 3:08:53 AM
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Coming Soon
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