Uncanny dodge. when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.
Evasion. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
Sneak attack. every turn when you make an attack that you have advantage you can deal an extra 10d6 damage
spell thief. when someone uses a magic item or casts a spell that you can see you stop all magic items from working and stop all spells from 1st to 9th level from working and you can cast all the spells and have infininite spell slots for
Spellcasting. The arcane trickster is a 20-level spellcaster. Its spellcasting ability is Intelegent (spell save DC 18, +10 to hit with spell attacks). The arcane trickster has following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion
1st level (4 slots): sleep , charm person
2nd level (3 slots): blur, invisibility
3rd level (3 slots):fear
4th level (1 slot):confusion
+3 Dagger of venom. Melee Weapon Attack: +14 to hit, reach 5 ft., 1 target. Hit: 10 (1d4 + 8) slashing damage. and 15 (3d10) poison damage
Shortbow. RangedWeapon Attack: +11 to hit, range 80/320 ft., 1 target. Hit: 9 (1d6 + 5) piercing damage.
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