Armor Class
16
fur
Hit Points
139
(16d12 + 23)
Speed
70 ft., Burrow 40 ft., Swim 60 ft.
STR
19
(+4)
DEX
23
(+6)
CON
19
(+4)
INT
19
(+4)
WIS
16
(+3)
CHA
17
(+3)
Saving Throws
DEX +10
Skills
Acrobatics +8
Damage Vulnerabilities
Fire
Damage Immunities
Acid, Bludgeoning, Force
Senses
Blindsight they can smell blood from 150 feet away., Darkvision 200 ft, Passive Perception 15
Languages
Blink Dog, Gnoll, Winter Wolf, Worg , changree
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
howl: ranged Weapon Attack: +3 to hit, reach ft., 100 target. hit: 2d8 piercing damage. roll 5d10. if the number is anywhere from 40-45 it summons another changree
thrusting bite: ranged Weapon Attack: +2 to hit, reach 50 ft., 2 target. Hit: 2d12 + 4 piercing damage.
Description
these large beasts hunt in packs, and can sniff a drop of blood from 150 feet away. they always know how large a creature is by it's blood. but fire will totally destroy them. don't get to close, for they can jump 50 feet. they are also so smart that they work in tribes in which they know how to trade with each-other and are very kind.
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