Pack Tactics. The Beatle has advantage on an attack roll against a creature if at least one of the Beatle Guard allies is within 5 feet of the creature and the ally isn't incapacitated
Beatle Lungs. The Beatle Guards can hold their breath for up to 1 hour.
Multiattack. The Beatle Guard makes two melee attacks.
Retractable Claw. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 5 (1d10 + 3) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10+1) piercing damage.
Description
The Beatle Guard are a law enforcement service created by Sovereign Vhagor of Andrea Gail. Their armor is made from the hard exoskeleton of large desert dwelling sand beetles. The color consist of a black foundation that mixes with a dark orange hue. Other parts such as their claws allow the use of weaponry and burrowing capabilities. The helmets are minorly enchanted to allow the user to hold their breath for long periods of burrowing below the surface.
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