Armor Class
17
Natural armor
Hit Points
65
(12d8)
Speed
40 ft., Climb 40 ft.
STR
14
(+2)
DEX
14
(+2)
CON
15
(+2)
INT
8
(-1)
WIS
14
(+2)
CHA
11
(+0)
Saving Throws
STR +8, DEX +8, CON +8, INT +5, WIS +8, CHA +6
Skills
Stealth +6
Senses
Darkvision Has Darkvision up to 60ft., Passive Perception 12
Languages
Abyssal, Celestial, Celestial, Common, Draconic, Elvish, Gnomish --
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Charge. If the beast moves at least 20 fet straight toward a target and then hits it with a maul attack n the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Actions
Maul. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 1 d8+2+PB slashing damage.
Comments