Huge Construct, Unaligned
Armor Class 17 natural
Hit Points 105 (10d12 + 40)
Speed 40 ft., Fly 80 ft.
STR
18 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws STR +7, CON +7
Damage Resistances Cold, Fire, Radiant; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison, Psychic
Senses Blindsight 100, Passive Perception 10
Languages None
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Immutable Form. The dragon statue is immune to any spell or effect that would change its form.

Magic Resistance. The dragon statue has advantage on saving throws against spells and magical effects.

Actions

Multiattack. The dragon statue makes two Claw, and one Tail attack

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

Moonlight Breath (Recharge 5-6). The dragon statue exhales a beam of moonlight in a 60ft long line that is 10ft wide. Each creature in the beam must make a DC 14 dexterity saving throw, taking 38 (7d10) radiant damage on a failed save, or half as much on a successful one.

vevaphonics

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