Armor Class
6
Armor from past life
Hit Points
9
(2d6 + 3)
Speed
20 ft.
STR
10
(+0)
DEX
1
(-5)
CON
4
(-3)
INT
3
(-4)
WIS
3
(-4)
CHA
5
(-3)
Senses
Darkvision 20 ft., Passive Perception 1
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Sunlight Weakness When a Zombie is in daylight, they’ll take 1d6 fire damage as each round that they’re in light.
Actions
Bite The Zombie bites one thing within 5 ft of itself. When bitten players take 1d6 poison damage. If the player dies they become a Zombie as well.
Description
Zombies are green skinned humanoids letting out long moans often. If they bite you , you’re infected until someone can cure you. They usually travel in groups, overwhelming entire cities, but being defeated by dawn.
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