Medium Or Small Undead, Chaotic Evil
Armor Class 6 Armor from past life
Hit Points 9 (2d6 + 3)
Speed 20 ft.
STR
10 (+0)
DEX
1 (-5)
CON
4 (-3)
INT
3 (-4)
WIS
3 (-4)
CHA
5 (-3)
Senses Darkvision 20 ft., Passive Perception 1
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sunlight Weakness When a Zombie is in daylight, they’ll take 1d6 fire damage as each round that they’re in light.

Actions

Bite The Zombie bites one thing within 5 ft of itself. When bitten players take 1d6 poison damage. If the player dies they become a Zombie as well.

Description

Zombies are green skinned humanoids letting out long moans often. If they bite you , you’re infected until someone can cure you. They usually travel in groups, overwhelming entire cities, but being defeated by dawn.

Habitat: DesertForestGrasslandHillMountainSwampUrban

JacksonJayGrayson

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