Armor Class
17
Hit Points
6
(1d6)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
16
(+3)
CON
10
(+0)
INT
5
(-3)
WIS
12
(+1)
CHA
8
(-1)
Skills
Acrobatics +4, Perception +3, Stealth +4
Senses
Darkvision 60, Passive Perception 13
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
JUMP ATTACK: Mele wepon attack, roll 1d20 +3 to hit. The cat jumps 5 feet away and/or 10 feet up, on to the target, clawing at them. Dealing 1d4 +1 slashing damage.
DASH ATTACH: Mele wepon attack, roll 1d20 +3 to hit. The cat dashes from 10 feet away to attack, dealing 1d4 +1 slashing damage.
Comments