Large Humanoid, Any Alignment
Armor Class 20
Hit Points 210 (20d10 + 100)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
8 (-1)
WIS
18 (+4)
CHA
6 (-2)
Saving Throws STR +8, DEX +5, WIS +8, CHA +2
Skills Athletics +8, Intimidation +8, Perception +8
Damage Resistances Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold
Condition Immunities Frightened, Poisoned
Senses Darkvision 120, Passive Perception 23
Languages Common, Primordial
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Frost aura. A creature that touches the champion or hits it with a melee attack while within 5 feet of it takes 6 (2d6) cold damage. 

Ice armor. At the start of its turn, the champion gains 15 temporary hitpoints as ice grows on its body.

Ever vigilant. The champion can see through any Ice effigy of the frost titan as if it were in its space provided the champion is motionless and within 1 mile of the effigy. 

Actions

Multiattack. The champion can make three Ice lance attacks

Ice lance. Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft., range 20/60 ft., 1 target. Hit: 12 (2d8 + 4) piercing damage.  6 (2d6) cold damage.

Bonus Actions

Move effigy. If the champion is within 120ft of an Effigy of the frost titan. The champion can use its bonus action to move the Effigy 30ft in one direction. 

Reactions

Frost bites. When the champion is hit with a melee weapon attack it can use its reaction to incase the weapon in ice. A weapon encased in ice in this way has a (1d4) subtracted from all attack and damage rolls until the ice is removed. A creature within 5ft of the weapon can use an action to break the ice off or if the weapon deals fire damage on an attack the ice melts away. 

Description

The champion looks like a large mountain-born humanoid clothed in a thick layer of ice.

Habitat: ArcticMountain

Lunatic_of_pandemonium

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