Large Beast
Armor Class 10 Skin
Hit Points 20 (200d20)
Speed
STR
20 (+5)
DEX
17 (+3)
CON
10 (+0)
INT
16 (+3)
WIS
9 (-1)
CHA
11 (+0)
Saving Throws STR +11
Skills Intimidation +15
Damage Resistances All damage but Force, Radiant, and Psychic
Condition Immunities Frightened
Senses Tremorsense Cant be overstimulated, Passive Perception 5
Languages N/A
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Thickskin

Spellcasting. The Berahard is a 2-level spellcaster. Its spellcasting ability is 4, DC 6, 10. The Berahard has the following [class name] spells prepared:
Cantrips (at will): Resistance, Blade Ward
1st level (2 slots): Sheild, Absorb Elements

Actions

Ram. Slams into a enemy with its horns

Action Melee Attack. Ram: 12, 30.ft., 3 target. Hit: 20 Physical damage

Bonus Actions

Enrage

The Berahard gets a temporary damage boost that last for 12 turns. Damage is increased by +10

Reactions

Hunger Craving

Every 10 turns (when Berahard uses an attack, spell, etc.), the Berahard will need to eat something and will not obey orders until fed. The longer it goes without being fed the more it will want to leave you and exit the battle

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Berahard is a large beast with the combines characteristics or a bull, gorilla, and dog. Having large horns to defend itself and gigantic arms to grab things. The Berahard is a decently intelligent creature that will not attack unless provoked. It is able to be gained as a friend, but not tamed. It is unable to feel pain because of its thick layer of skin without nerves. It cannot hear or see but it uses air vibrations around it to sense its surroundings, being able to detect even the slightest sound. Its carnivorous and prefers fish over anything else. It can understand most languages but cannot speak them because of their tongue.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2023 3:04:41 PM
2
0
1
Coming Soon

Monster Tags: beast companionpet

Habitat: ArcticForestMountainSwamp

Bloxxy_Cola

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