Unnatural Regeneration.
The creature regains +20 HP at the start of its turn.
Multi-Attack. The Black Stallion takes 3 Attacks.
Binding Flail Attack. Melee Weapon Attack: +12 to hit, reach 25ft., 1 target. Hit: (3D10+8) [bludgeoning] damage. On a hit the target takes an additional (2D8) [Fire] damage. The creature effected must make a DC15 STR check or is restrained. On the start of their turn they take (2D4) [Fire] damage while they are bound by the chains. On the end of their turn they make a DC17 STR saving throw, on a success the effect ends.
Stomp Attack. Melee Weapon Attack: +11 to hit, range 15ft., 3 targets. Hit: (3d10 + 6) [Force] damage.
Blazing Trail. As a bonus action before movement The Black Stallion lights his hooves aflame. A wall of flame 5ft wide following his path of movement appears till the creatures next turn. Any creature in the path or attempts to move through the path must make a DC15 CON save or take (3D8) [Fire] damage.
Absorption Shield. Once per round of combat, if The Black Stallion is hit with a magic spell attack he raises his tower shield and absorbs half the damage.
.
Description
How The Black Stallion made his way from the Fey Wilds to the underbelly of Firecrack Mountain remains a mystery, but his ascension to power in the depths of the volcano is well know. Brute force and willingness to murder, steal, and lie quickly sat him at the top of the shadowy throne of the Underbelly. With grey skin, red eyes, and a charcoal black hide. The Black Stallion is adorned with black spiked heavy plate-mail, wields a massive flail that cracks with fiery ash, and a tower shield made of skulls.
Lair and Lair Actions
Comments