Huge Giant, Lawful Evil
Armor Class 19 (plate)
Hit Points 269 (18d12 + 96)
Speed 40 ft.
STR
25 (+7)
DEX
12 (+1)
CON
23 (+6)
INT
16 (+3)
WIS
18 (+4)
CHA
15 (+2)
Saving Throws STR +12, DEX +6, CON +11, WIS +9, CHA +7
Skills Athletics +11, Perception +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire
Condition Immunities Charmed
Senses Darkvision 60ft, Tremorsense 30ft, Passive Perception 20
Languages Draconic, Giant, Infernal
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (3/Day). If Alexios fails a saving throw, he can choose to succeed instead. 

Innate Spellcasting. Alexios spellcasting ability is wisdom (spell save DC 17). Alexios can innately cast the following spells, requiring no material components:

At will: Firebolt, Dispel Magic, Detect Magic 

3/day: Wall of Fire, Fireball, Dominate Monster 

Magic Resistance. Alexios has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Alexios makes three greatsword attacks.

Greatsword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 36 (8d6 + 7) slashing damage, and 12 (3d6) fire damage.  

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage, and 8 (2d6) fire damage. 

Legendary Actions

Alexios can take 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Alexios regains spent legendary actions at the start of its turn.

Detect. Alexios makes a Wisdom (Perception) check.

Melee Attack. Alexios can make an attack with his Greatsword

Spell Casting (Cost 2 Actions). Alexios can cast a spell from his spell list

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2023 6:59:13 AM
2
1
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