Mechanical Advantage. Cogheads have access to black market technology that sometimes will help them in given situations.
Multiattack. The scout makes three melee attacks or two ranged attacks and a reload.
Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Palm Pistol. Ranged Weapon Attack: +4 to hit, ranged 5/60 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Gang. Cogheads are one of the more dangerous gangs in Coghaven. This is not due to their numbers, but they have an obsession with modern Dwarven technology. This means they use more modern weapons and have some decent equipment to pursue their crime. Typically found engaging in robberies, muggings, drug deals and illegal magic/mechanic sales, the Cogheads are definitely one of the more general gangs. Anybody can become one. In addition to their advanced technology, the Cogheads are also known for their skilled mechanics and engineers who maintain and improve their machinery. They often recruit individuals with technical expertise to join their ranks, and are known to have a robust black market for acquiring rare and exotic materials for their inventions. The Cogheads are also known for their strict code of conduct, and the high level of loyalty among its members. They are a ruthless and powerful force, feared by those who stand in their way. They are often in conflict with the local authorities, as well as rival gangs, who see their advanced technology as a threat to their own power and influence.
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