Large Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
15 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +3, Stealth +5
Senses Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The werewolf makes two attacks, one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestHill

tylermoreton13

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