Keen Hearing and Sight. The Spearman has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Pilum. Ranged Weapon Attack: +4 to hit, ranged 20-60ft., one target. Hit: 6 (1d8 + 2) piercing damage. Ammo: 1
Special: On a successful hit, the Pilum head becomes embedded in any shield being used, requiring an action in order to be pried out.
Spear. Ranged/Melee Weapon Attack: +4 to hit, ranged 20-60ft., one target Hit: 6 (1d8 + 2) piercing damage. Ammo: 1
Special: Brace
Semi-Auto Pistol, Tactical. Ranged Weapon Attack: +3 to hit, range 30ft., single target. Hit: 4 (1d6 + 1) piercing damage. Ammo: 18 rounds.
9 rounds can be stored inside the gun, but only 1 can be fired at a time.
Flare Rifle, Dazzler. Ranged Weapon Attack: +3 to hit, range 60ft., single target. Hit: 4 (2d4) Flame. Ammo: 10 rounds.
Critical: 3 (1d6) Burn damage
8 rounds can be stored inside the gun, but only 1 can be fired at a time
Optional Weaponry.
Shortspear. Ranged Weapon Attack: +4 to hit, ranged 20-60ft., one target. Hit: 5 (1d6 + 2) piercing damage. Ammo: 2
Description
The Avos Sovereignty has been very secretive in its internal going ons, what little that is seen from the outside is usually silenced quickly and effectively by their Guards and Priests.
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