Medium Beast, Chaotic Neutral
Armor Class 13 Natural armor
Hit Points 48 (8d6 + 8)
Speed 30 ft., Climb 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
8 (-1)
CHA
6 (-2)
Skills Athletics +2
Senses Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Unusual Nature. The Albabboodeo doesn’t require air.

Pack Tactics. The Albabboodeo has advantage on an attack roll against a creature if at least one of The Albabboodeo allies is within 5 feet of the creature and the ally isn't incapacitate.

Relentless (Recharges after a Short or Long Rest). If The Albabboodeo takes 15 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack. The Albabboodeo can make two attacks with its claws or two with its Quills.

Claw Attack. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 5 (1d6 + 2) slashing damage. 

Quill Attack. RangedWeapon Attack: +4 to hit, range 15/40 ft. Hit: 5 (1d6 + 2) piercing damage.

Description

The Albabboode this vicious Prime ape eats all flesh even his own. With a constant anger it has a short lifespan. 

coldmadness

Comments

Posts Quoted:
Reply
Clear All Quotes