Amorphous: The Bacteria Monster can move through small spaces and cracks, making it difficult to contain.
Disease Spreader: Any creature that comes into contact with the Bacterial Horror must make a DC 12 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. Additionally, the creature must make a DC 12 Constitution saving throw at the end of each long rest, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. This effect lasts for 24 hours or until the creature receives a lesser restoration spell or similar magic.
Actions:
Multiattack: The Bacteria Monster makes two slam attacks.
Slam: +5 to hit, 2d8+2 bludgeoning damage.
Action Ranged Attack. Corrosive Vomit (Recharge 5-6): The Bacteria Monster vomits a corrosive substance in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one
.
Description
Appearance: The Bacteria Monster appears as a humanoid figure made entirely out of a black, gooey substance. Its body is elongated and seems to be constantly in motion, as if it were made of a viscous fluid. Its limbs are elongated, its torso looks like jumble of tangled wires, and the arms end in sharp claws.
Comments