Legendary Resistance 1/day: If the Fox fails a savings throw, it can choose to succeed instead.
Innate Spellcasting:
Save DC 13
At will-Create bonfire, Fire bolt, Produce Flame, Absorb Elements(fire), Faerie fire, Burning hands, Hellish Rebuke
3/day-Flaming sphere, Aganazzar’s Scorcher, Heat Metal, Scorching Ray
2/day-Fireball, Melf's Minute Meteors
1/day-Elemental Bane(Fire), Wall of Fire
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 14 (3d12) fire damage on a failed save, or half as much damage on a successful one.
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