Armor Class
5
Hit Points
5
(2d4 + 1)
Speed
STR
5
(-3)
DEX
11
(+0)
CON
9
(-1)
INT
3
(-4)
WIS
11
(+0)
CHA
2
(-4)
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Tentacles. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) acid damage. The target has to make a DC 5 constitution saving throw or be inflicted with the plague.
Comments