Heavy weighted. The dodogama is heavy weight through eating huge amounts of stones and crystals as his food source, he is restricted to 15 feet movement.
Stone scales. Sturdy and very heat resistant scales which gives it fire resistance.
Round Figure. Through his voluminous figure its hard to grapple him, u have a disadvantage at grappling him.
Body Slam. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: (1d10 + 4) bludgeoning damage.
Lava Ball. Ranged Weapon Attack: -1 to hit, reach 30ft. Hit: (2d10) fire damage. Any being in a 5ft radius around the possibly hit person takes Hit: (1d8) fire damage, but if u succeed in a DC 13 Dexterity saving throw, u take no damage. The lava ball needs to be recharged after every use (Recharge 5–6), after the beasts turn.
Body Roll. Movement Attack: to hit Rolls for 40 feet straight hitting friend and foe alike in a straight line. Hit: (2d8) bludgeoning damage and u are prone. If u get hit and succeed in a DC 12 Dexterity saving throw then you are not prone.
Description
Young Dodogama
A monster that devours rock and crystals as its primary diet. The crystals and stones it devours mix with its saliva to produce lava balls that it can spit at its enemies. It lives around mountains and volcanos and can swim in lava without problems, even eating it. Although the younger versions can't swim in lava until they reach maturity. It is a non-violent Beast which only attacks if u attack it or u are trespassing its territory.
Comments