Stab Attack: The Cat Ninja attacks with a jab of its weapon, dealing 1d10 Piercing damage at a 5ft range.
Shuriken Throw: The Cat Ninja throws its shuriken at an opponent, dealing 1d12 Poison damage, at a 20ft range. Can only be used once.
Bamboo Attack: The Cat Ninja creates a stabbing bamboo column, dealing 2d10 Poison damage with a 15ft range.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Cat Ninja is a small, fluffy limbless cat. It wears a black headband with a golden plate at the front, and wields a blade and a shuriken as weapons. The former can be either a small katana (similar to the Honjo Masamune) or a black kunai with a brown handle; the latter can be a silver shuriken with eight straight points (similar to the Shuriken item) or a black shuriken with four curved blades.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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