Staff Whack: The Cat Wizard attacks with its staff, rolls 1d10 Bludgeon damage at a 5ft range.
Ember: The Cat Wizard burns a target with 2d12 Fire damage, at a 15ft range.
Bolt Zap: The Cat Wizard zaps a target with 2d12 Thunder damage, at a 15ft range.
Snowball: The Cat Wizard throws a snowball at a target, dealing 1d12 Frozen damage at a 20ft range.
Heal Ally: The Cat Wizard heals its ally a number of health points equal to 1d8+ INT modifier.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Cat WIzard is a limbless cat armed with a brown wooden staff wrapped in tan rope and tipped with a red crystal; the crystal can be either spherical or pointed. It also carries a wooden shield in its off "hand", which can be a crude healer shield or a round slice of a log with a few stray twigs .
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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1/27/2023 1:21:15 PM
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1/29/2023 4:36:46 PM
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1/29/2023 8:19:21 PM
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