Medium Construct, Unaligned
Armor Class 11 Plate
Hit Points 67 (4d8)
Speed 30 ft.
STR
9 (-1)
DEX
9 (-1)
CON
10 (+0)
INT
10 (+0)
WIS
7 (-2)
CHA
6 (-2)
Damage Vulnerabilities Bludgeoning, Necrotic
Damage Resistances Acid, Slashing
Damage Immunities Radiant
Condition Immunities Blinded, Charmed, Frightened, Grappled, Poisoned
Senses Passive Perception 5
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Scimitar Strike: The Crucified Fallen strikes a foe with is sword, dealing 1d12 Slashing damage, at a 5ft range.

Triple Strike Combo (Recharge 2): The Crucified Fallen attacks 3 times.

Holy Blast: The Crucified Fallen attacks with a holy light blast, dealing 1d10 Radiant damage, at a 15ft range

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

 

 
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Crucified Fallen is a suit of silver armor animated by the wrathful spirit of a departed warrior. It has four-fingered gauntlets, large pauldrons, and a round helmet with two horns or ridges along the top. Two orange eyes can be seen glowing amid the darkness of its visor, and it wields a golden scimitar with a brown hilt. It also wears a golden cloak with red along the bottom, as well as a red sword symbol in the middle. A smaller red cape/vest is worn around its torso, fastened by a gold band with a round golden brooch or clasp.

 

Like all Fallen, the Crucified Fallen has no visible limbs, appearing to float just above the ground with its hands floating at its sides.

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
1/29/2023 3:48:30 PM
0
1
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Coming Soon
1/29/2023 8:23:52 PM
0
1
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Coming Soon
TopaztheAlmighty

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