Large Swarm of Large beasts, Unaligned
Armor Class 14 natural armour
Hit Points 48 (6d10 + 18)
Speed 55 ft., Fly 80 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws STR +5, CON +5
Skills Acrobatics +4, Perception +2, Survival +2
Damage Resistances Acid
Condition Immunities Charmed
Senses Darkvision 60ft, Passive Perception 12
Languages Telepathy 120ft
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Vicious Dive. If the Blade Beak is flying when it enters combat it move up to half its speed and make a talon attack then it can use the over half of its speed to retreat without provoking opportunity attacks, it can can do this again as a action on any of its turns as long as its airborne.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach five feet, one target. Hit: 11( 2d8+ 3)slashing damage plus (1d6) Acid damage.

Talon. melee weapon attack: +5 to hit, reach five feet, one target. Hit: 11( 2d8 + 3) piercing damage and the target must make a DC 16 dexterity saving throw or become grappled, the target can take the saving throw at the end of each its turns until it succeeds.

 

Description

An axe beak is a strong, buff unit of a bird with strong legs, a pair of sturdy powerful wings, and a heavy, wedge-shaped beak. It has a nasty disposition and tends to attack any unfamiliar creature that wanders too close.

Monster Tags: Misc Creature

Habitat: GrasslandHillMountain

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