Medium Humanoid (Warforged), Typically Neutral Evil
Armor Class 20 (natural armor)
Hit Points 112 (8d10 + 32)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
13 (+1)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws STR +7, CON +7, CHA +6
Skills Athletics +5, Perception +4, Survival +4
Damage Resistances Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened, Grappled
Senses Passive Perception 14
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Warforged Resilience. Cole has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put her to sleep.

Magic resistance. Cole has advantage on saving throws against spells and other magical effects.

Charged capacitor field. Cole has a field of crackling electricity enveloping her body. As a result Cole is immune to being grappled. Additionally any creature that begins or ends their turn within melee range of Cole must make a DC 16 Dexterity saving throw or take 2d8 lighting damage, or half as much damage on a successful one.

Actions

Spellcasting. Cole can cast one of the following spells, using charisma as the spellcasting ability. (Spell save DC 16)

At will: shocking grasp

3/day each: lightning bolt

1/day each: chain lightning

Multiattack. Cole makes three armblade attacks, or two armbow attacks. She can also replace one armblade strike with a shocking grasp if she chooses.

Armblade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 4) slashing damage.

Armbow. Ranged Weapon Attack:  +5 to hit, range 120 ft. , one target. Hit: 6 (2d6 + 2) piercing damage.

Reactions

Protection. When an attacker Cole can see makes an attack roll against a creature within 5 feet of Cole, she can impose disadvantage on the attack roll.

Adamantine arm. In response to being hit by a melee attack that results in a critical hit, Cole can negate the critical hit to a normal hit.

 

Description

Warforged soldiers are humanoids formed from wood and steel, then magically imbued with life and sentience. The warforged were created to fight in the Last War, and in the aftermath of that conflict, they struggle to understand their place in the world.

Cole is one such warforged, after becoming involved in a criminal scandal in Sharn she was forced to leave the city for her own safety, but with nowhere to go, and nothing left to lose, she figured joining the ranks of the Lord of Blades army was her only option. However her days of being a crippled veteran in the streets are far behind her, especially with the new upgrades that have been bestowed upon her.

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2023 11:28:45 PM
4
0
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Coming Soon
1/30/2023 3:38:52 AM
6
1
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Coming Soon
MendedDragoon3

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