Armor Class
11
Leather
Hit Points
12
(2d8 + 5)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
12
(+1)
WIS
15
(+2)
CHA
11
(+0)
Skills
Medicine +4, Nature +3, Perception +4
Senses
Darkvision, Passive Perception 14
Languages
Common, Druidic, Elvish, Giant
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +3 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, produce flame, shillelagh
1st level (3 slots): entangle, longstrider, speak with animals, thunderwave
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+3 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
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