Medium Humanoid (Human, Monk), Neutral
Armor Class 18 (Unarmored Defense)
Hit Points 112 (15d8 + 45)
Speed 50 ft.
STR
13 (+1)
DEX
18 (+4)
CON
16 (+3)
INT
15 (+2)
WIS
19 (+4)
CHA
14 (+2)
Saving Throws DEX +7, WIS +7
Skills Acrobatics +10, Deception +5, Insight +7, Stealth +7
Condition Immunities Charmed
Senses Passive Perception 14
Languages Common, Elvish
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Guarded Mind. Spells and other effects can't read Bahar's thoughts or determine if Bahar is lying. Creatures can communicate telepathically with Bahar only if he allows such contact.

Unarmored Defense. While Bahar is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.

Actions

Multiattack. Bahar makes three Unarmed Strike attacks or five Crimson Dart attacks.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) force damage.

Crimson Dart. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 4 (1d8) force damage.

Bonus Actions

Cunning Action. Bahar takes the Dash or Disengage action.

Reactions

Slow Fall. When Bahar falls, he reduces any falling damage he takes by 50.

Description

Trusted agent of the Crimson Brotherhood and father to Ellisar Arafat, he embarked on the Globetrotter, an imperial war ship investigating the word of sailors saying there was land to the north. The party saved him, and brought him back home to Halotide.

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2022 9:51:44 AM
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1/25/2023 8:58:01 PM
28
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1/31/2023 5:27:32 AM
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stevesrequiem

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