Lightless Lair. Light sources magical or otherwise, become supernaturally dimmed within a Bauiks Lair, Providing light for only 5 feet.
Nimble Body. Despite its size, a Bauik can fit through spaces as small as 1ft by 1ft
Silver Tongue. Save vs charmed or be compelled to follow the orders of the Bauik. DC Wisdom 16
Ragged Nails. Melee Unarmed Attack: +4 to hit, reach 10ft., 1 target. 2d6 + 2 slashing damage.
Bite. Melee Unarmed Attack: +4 to hit, reach 10ft., 1 target. 2d4 + 4 Piercing damage. DC12 Con save Poison
Description
The creature resembles a human, thin and ragged on two legs with a pair of long spindly arms that sway back and forward with each awkward gait. As it apporaches its victims with crooked half steps and uncanny jerks its terrible nature is revealed.
Lair and Lair Actions
Living deep in the dark of the forest, Bauiks can be found solo or in packs of up to 4
Lair Actions
On initiative count 2, the Bauik takes a lair action to cause one of the following effects; the Bauik can’t use the same effect two rounds in a row:
- Shroud of mist. A magical fog rolls into the battle area obscuring vision for 2. all ranged attacks are performed at disadvantage and vision is reduced to 0
- Summon undergrowth. The Bauik whispers to the heart of the forest itself ensnaring up to 3 people, forcing a root system into their throats dealing 1d4 per round whilst restrained. DC12 strength to break free
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