Medium Humanoid (Any Race), Any Alignment
Armor Class 18 (plate, shield)
Hit Points 76 (8d8 + 2)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws STR +7, CON +5
Skills Perception +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses Passive Perception 18
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack: The anamystic border guard makes two melee attacks with its Double-Sided Anamystic Metal Spear

Double-Sided Anamystic Metal Spear. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 7) piercing damage.

Bonus Actions

Showmanship. The guard is a master at dazzling friends and enemies alike. When the guard would make a melee attack, it can choose to use its bonus action to make it a performance. On a hit, the guard can immediately choose a number of creatures within 30 feet of it that can see it up to its Charisma modifier (minimum of one). Each creature must succeed on a Wisdom saving throw (DC 15) or be charmed by the guard. This effects ends on a target after 1 minute, if it takes any damage, if the guard attacks it, or if it witnesses the guard attacking or damaging any of its allies. If a target succeeds on this saving throw, the target has no hint the guard tried to charm it.

Reactions

Deflect Attack. The guard imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the guard.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

GavinDM

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