Armor Class
18
(plate)
Hit Points
52
(8d8 + 16)
Speed
30 ft.
STR
16
(+3)
DEX
11
(+0)
CON
14
(+2)
INT
18
(+4)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
STR +5, INT +6
Senses
Passive Perception 10
Languages
Any two languages
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The knight makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Spellcasting: The knight casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):
At will: booming blade, shocking grasp
3/day each: detect magic, magic missile, misty step, shield
Reactions
Spell Reflection (3/day). If the knight makes a successful saving throw against a spell, or a spell attack misses it, the knight reflects the attack back at the caster. The spell targets the chosen creature instead of the knight.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/1/2023 4:45:21 AM
|
28
|
12
|
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|
Coming Soon
|
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