Medium Humanoid (Changeling, Shapechanger), Any Alignment
Armor Class 12
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
14 (+2)
WIS
10 (+0)
CHA
16 (+3)
Skills Arcana +4, Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarvish, Elvish, Halfling, Thieves' Cant
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Change Appearance. The changeling can use its action to polymorph into a Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:

Cantrips (at will): fire bolt, mending, prestidigitation

1st level (3 slots): burning hands, charm person, shield

Actions

Multiattack. The changeling makes two attacks with its dagger.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Unsettling Visage (Recharges after a Short or Long Rest). Each creature within 30 feet of the changeling must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Previous Versions

Name Date Modified Views Adds Version Actions
2/1/2023 9:37:29 PM
4
3
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Coming Soon

Monster Tags: NPC

Habitat: CoastalUrban

InkdMage

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