Actions:
Multiattack: The monster chef makes two melee attacks.
Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Cooking Utensils: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Legendary Actions: The monster chef can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The monster chef regains spent legendary actions at the start of its turn.
Attack: The monster chef makes one melee attack.
Move: The monster chef moves up to its speed without provoking opportunity attacks.
Demoralize (Costs 2 Actions): The monster chef uses its Intimidation skill to try to demoralize one creature within 30 ft. of it. The target must succeed on a Wisdom saving throw (DC 12) or become frightened for 1 minute.
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