Formation Tactics. The soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.
Multiattack. The soldier makes 2 melee attacks
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Longsword. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/40 ft., one target. Hit: 6 (1d8 + 1) piercing damage, or 8 (1d10 + 1) slashing damage if used with two hands to make a melee attack.
Description
Soldier are the basic members of an army, sentries in a citadel or fortified town, and protectors of generals and kings.
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